HISTORY |
After starting this project, I came up with some guiding principles for the design of Box Office Battle. While testing and making changes, I kept checking back to confirm I didn't stray too far from these core guidelines. It has taken a lot longer than I thought it would take to develop, but I really want it to feel right.
Wanted:
And there were some things I was trying to avoid:
Some major elements came and went, but still liked:
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